HERO POWER EVERY TURN?! Pew Pew Pew – Standard Constructed – The Witchwood



stop man welcome to Baku higher boy is this deck aggressive it tops off on a curve of three realistically and then it has Leroy and a Baku so that you can keep shooting him in the face for three you hit them in the face and then you shoot them in the face and hopefully the extra damage from ballista shot is enough enough I look at this deck is nearly free to play that is probably the most amount of Commons I've ever run in a duck I hope this guy's a shutter lock deck this deck it loves meeting shutter lock decks might be a shutter lock deck so turn to is ideally played two one drops instead of hero power or in three is ideally play a three drop and I think turn four is where you start thinking about doing the one drop here of power thing play the thing with the highest attack value that you can actually attack with well using the hero power as many times as possible it's obviously good developing them forward is also really good the spike being able to use here with power on two and three I think you only start thinking about hero power on three plus one drop but three drop is usually better than here at power plus one drop and then on four I start to really try to get that here I found on five and this is why I cut Hydra you really want to go three drop plus your repair Wow as a good card though that's okay baka will carry me to the end hopefully I wish I'll shutter walk decks they do need a while to get going pretty different shutter lock deck than I had mmm issue Oh combo oh but then I can't hear it power maybe I should save this for the last play turn 10 Leroy Jenkins unleash your power no but best to just get the damage in here 1 2 3 9 12 14 damage thinking about playing the Leroy I mean right now there's no taunt on the board you got to get that damage otherwise if we just plays shutter lock you can get some taunted chandra walks out there well not taunted but you could get like a hot tub I had to get in there come on right companion companion we've done this without the grumble so he's just setting up we thought for next change oh one damage off but he is uh oh he is Scott lethal yes I just saw him shot that simply very good there anyway where I don't end up dying here maybe if that that would cry kills me again because he's only played one life drinker it could happen wait no it's already going off it's not doubling right has he played no he's played on my ring so I would know right he's got most shutter walk so each time shutter walk goes off I need the hot spring Guardian to heal me but it could happen that I don't actually lose this turn if hot spring Guardian continues to heal me it could have happened this might actually be a turn to hero power game since the candle shot can only deal three damage I might as well deal three damage with my here at pair I guess muffins this might actually be a better line it steals for damage already yeah I'll do it this way I have so many weapons I should seek to use them well we're just using our hero power bunch here so I don't have any other three drop the plan is actually good jungle panther hero power on five ah cheating that's just a very study for damages turn the shell block turn really only gave him one armor jeez thankfully our jungle camp there is here I can still squeeze in here a power actually I think Baku is never all right clay like it it's your affair a really desperate play I just had to go up against Ironhide warrior well you got me it's a very sad over to you that man is cheating you can just pull whatever he wants what that's cheating now I know what a Batman villain feels like Batman please then maybe I just haven't been drawing too well either like here we go that's a hand of one drops and one three is pulling me I think I'll have to coin Eagle horn I probably should have gone more again yeah I'm done right there I should have gone Acuras Acuras I'm dumb again oh my god like I actually ended up making the right place since I drew second veteran then rip play that while I don't need this stuff title that's cheating all right stop team ready to strike no no why why you're kidding me what did I do to deserve this I can do four six seven ten damage to it then I lose everything seems like I should just wait yeah everyone at rank 19 and 20 they've got that meta perfect [Laughter] trust me didn't even kill it oh the audacity of this man oh dear okay well Baku hunter is gonna be really strong have that constant to mana three-day on your cell face and I think that will push face on her to be in a very strong spot it will be good crushing you first so I'm like doing some calculations I would play infiltrator was another one drop but just by itself this will probably be able to deal more damage but I could just deal three damage with a ballista shot we wipe the infiltrator we'll end up dealing two damage at the end due to the stealth then there's some chance that beautiful trigger ends up not dealing with more damage chance ooh this is gonna be a no hero power turns for game then eaglehorn bow will be really good at removing that and I get a deckhand with it Wow oh no it did not take my Stormcrow duck oh no my one weakness hmm yeah man efficiency tells me I should play you go hard about him but South Sea deckhand is really gonna wear to one attack oh no he's actually playing my back sporadic okey okey we're gonna hit him in the face instead of x-carve only with old tire oh man I have lethal possible eliminated it rip so have you know I only showed the losses here because the winds were not as spectacular it's got variants it's one of the highest performing decks in legend rank five but maybe over here at rank 90 we should play another die haha

28 Replies to “HERO POWER EVERY TURN?! Pew Pew Pew – Standard Constructed – The Witchwood”

  1. No, no Trump. You're doing it all wrong.
    Here, check out my deck:
    ### Brave Combo mk1
    # Class: Hunter
    # Format: Wild
    #
    # 1x (1) Arcane Shot
    # 2x (1) Brave Archer
    # 1x (1) Candleshot
    # 1x (1) Elven Archer
    # 2x (1) Hunter's Mark
    # 1x (1) Raptor Hatchling
    # 2x (1) Secret Plan
    # 2x (1) Tracking
    # 2x (1) Wax Elemental
    # 1x (1) Webspinner
    # 2x (3) Animal Companion
    # 2x (3) Deadly Shot
    # 2x (3) Fencing Coach
    # 1x (3) Kill Command
    # 1x (3) Lone Champion
    # 1x (3) Powershot
    # 1x (3) Stoneskin Basilisk
    # 2x (5) Clockwork Automaton
    # 1x (5) Explosive Shot
    # 1x (5) Trogg Gloomeater
    # 1x (9) Baku the Mooneater
    #
    AAEBAR8MqAKFA4oD7QbEDs4UjcMC0dMC0tMC4eMCjeYCnvgCCY0BtQOXCMUIlRTSFMfTAs/yAof7AgA=
    #
    # To use this deck, copy it to your clipboard and create a new deck in Hearthstone

    First of all, this deck is better on wild. That way, you can use brave archer. However, if you're not using clockwork automaton, then you're not being aggressive enough.

  2. why you no have the 5mana minion that doubles hero power damage? or the 3 mana guy that refreshes your hero power??

  3. I think Bakuhunter should be played with a slower curve to make it better…the glass cannon build clearly is not good.

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